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Dopé par les ambitions de moins en moins voilées des éditeurs et constructeurs, le débat sur la distribution numérique des contenus s'échauffe depuis le début de l'automne.
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Without the benefit of hindsight, it’s tough to say where, exactly, a tipping point occurs. In years to come, we’ll undoubtedly look back at this period in the games industry’s history and confidently pinpoint the year, or perhaps even the quarter, when the transition became a landslide. Today, however, all we can say with any certainty is that it’s either happened already, or will happen in the next 18 months to two years. Freed from the realms of theory and speculation by dropping storage costs, rising broadband speeds and changing consumer attitudes, digital distribution is reaching a point of no return.
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German download service Gamesload has announced plans to expand into twenty countries across Europe, including the UK, Ireland, Sweden, Denmark, Poland and Norway.
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GameStop is considering making new acquisitions in order to boost its foothold in the digital distribution market, according to comments made at a recent analyst meeting.









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